Blurb:
Fifteen-year-old
Michelle saves the world on a daily basis…with her trusty video game
controller, of course! Naturally, she jumps at the chance to play an
experimental virtual reality game.
The
beautiful fantasy world of Starrs? Check. The power to mold matter? Check. No
reset button? Wait, she didn’t sign up for this!
Turns
out Starrs is really real, and to make matters worse, Michelle’s interference
awakens the Cycle of the Six Moons, a series of devastating trials that will
devour the universe.
Fighting
the apocalypse was way easier when danger stayed on the other side of the
screen, but Michelle finds a secret weapon in her new-found powers. She uses
them to rescue the crown prince of a powerful magic kingdom from their sworn
enemies, a technologically-advanced cult that strives to eradicate magical
blood.
Michelle
starts to fall for Prince Jayse, the only one who believes Michelle to be a
savior rather than a curse. But not even video games could prepare her for what
the cult has in store for them…
An Eclipsing Autumn:
Deciding
last minute to stay in Starrs, Michelle continues her epic adventure as
Goddess. After all, learning how to save the world sure beats a year of
pre-calculus. With her friends by her side, Michelle travels to a city of
scholars to learn the lore of the Cycle of the Six Moons.
At
first, the exotic retreat turns romantic, as Michelle spends her free time
exchanging sweet letters with the crown prince, Jayse. But, during her studies,
Michelle learns something that drastically changes her game plan. Powerful
blood must be spilled to end the Cycle…blood that only runs through her veins
and the prince destined to fall in love with her.
During
a celebration honoring their enlightenment, Michelle and Jayse are whisked off
to a rogue city as trophies of a tournament, where only the strongest can claim
a taste of their blood. Gallant as ever, their guardian, Gediyon, enters to
prevent harm to his friends. Unfortunately for the contestants, the Cycle’s
latest trial prevents everyone from waking from a cursed slumber…
Excerpt:
The
mayor turns around and smiles. “You
follow my thoughts exactly, Gediyon.”
“Then
tomorrow, I shall return to Arriscyal.”
I
gasp. “Ooh! Can I come?”
The
mayor and Gediyon exchange glances. Gediyon says, “If that is what you wish,
Michelle…”
“Pft. Duh!
What else am I gonna do?”
I’m
not sure if they understand, but they don’t deny me.
Gediyon
nods to Mayor Rayel. “Michelle and I
will return as soon as possible.”
“Very
well,” Mayor Rayel says. “Then off to
bed with you both. You have a long
journey ahead.”
The
mayor leaves outside and Gediyon smiles at me before beckoning me up the
ladder. I think I know what he’s so
excited about.
I
might’ve completed my first mission, but of course there’s more to this
game. Another rank: the healer.
I can see her already. She’s
without a doubt going to be prettier than me and she’ll have bigger boobs. She’ll probably be soft-spoken and so perfect
and sweet that I’ll want to barf every time she graces my presence. And Gediyon is probably in love with her.
Of
course he is. He probably had to rescue
her on many accounts and she won him over with her damsel-in-distress-like
lifestyle. I don’t know why this bothers
me so much. I mean, I’m a little too
young for Gediyon anyway, but I have a feeling I’ll become the third wheel once
she joins our party.
Why Video
Game Music Is the Best Music to Listen to While Writing
I’m a gamer.
I have been since elementary school. One important element of video games
that I found helped immerse me into a fantasy world was its music. It’s
designed to set the tone, help you concentrate on the task at hand, exemplifies
the written dialogue of the characters you encounter, or even makes your heart
race during boss battles.
Since I
was about ten years old, I’ve used video game music to help set the
scene. Unlike pop songs or ballads, there are no lyrics to distract you,
listener and fellow writer, from the words that you want to write. Here
are examples of the kind of music I listen to and the scenes they fit.
Setting
up the hometown of your hero before adventure calls him forth? Try the Outside Island theme from
Wind Waker!
Feel the
joy and innocence of everyday life? Feel the peaceful breeze of the
ocean?
Now, for
the hero’s call! Have the mysterious enemies raided your hero’s hometown
and kidnapped his childhood best friend, thereby sending him out on his
adventure to rescue her? Try Sorrow from
Xenoblade!
Do you
feel the appropriately named “sorrow” and loss that you want your readers to
feel from your words?
Next,
your hero probably finds himself in a strange land, dangerous from his
peaceful, sunny hometown. Try Wind Scene from
Chrono Trigger.
Do you
feel the concern of a new place? Do you feel the mystery and wonder lying
beyond? I sure do! (This song is also incredibly nostalgic for
me. Chrono Trigger was the first game that really made me want to write.)
Now,
let’s say, on his way to gather information about his abducted bestie, your
hero stumbles across a pub, where he encounters a ragtag group of oddballs who
are willing to help you out…for a price. Try Tantalus’s Theme from
Final Fantasy IX!
Can’t you
sense their hearts of gold with, um, a taste for gold?
Your
hero’s hopes renewed, the world is now bright, and he and his companions cross
stretching landscapes night and day! Try Voyage from
Chrono Cross’s home world!
Feel
optimistic about what lies beyond the horizon!
Don’t
forget about the really cool, distant, mysterious badass who catches wind of
your plan to infiltrate the enemies’ fortress. This cool guy waltzes in
and steals the scene with how awesome he is. Try Auron’s Theme from
Final Fantasy X!
Doesn’t
the music help you picture the very way he walks and holds himself?
Say your
hero and his newfound friends finally learn why the baddies abducted the hero’s
bestie. She’s actually been their kind all along! She was first
abducted when she was a baby, and someone in the hero’s hometown adopted her.
However, she’s now of age, which means that her powers have come forth,
and her people want her back. The hero might even have to kill her.
Try A Proposal from
Dirge of Cerberus!
The team
then goes on to the enchanted fortress to encounter bestie. She’s no
longer the same person, and expresses her rightful duties among her true
family. Try A Sacrifice from
Final Fantasy VIII!
Then they
have to fight her! Go Blinded by Light from
Final Fantasy XIII!
But she
stops herself from killing everyone! By sealing herself in an unbreakable
crystal within the earth that crumbles at the heroes’ feet! Cue Once We Part Ways from
Xenoblade!
The team
then finds themselves in another mysterious land, where badass cool guy
encounters the soul of his dead wife. Whom he had killed. While
under the influence of the evil baddies to whom the hero’s bestie is now
empress. (Wait, what? I dunno, I’m making this up as I go.)
Try Departed Souls from
Chrono Cross!
Badass
cool guy’s dead wife tells everyone that they must continue forth! Cue
sad music that indicates everything will end in tragedy! The Dream Will End Someday (I
don’t care what the video says, that’s what I’ll always call it) from Final
Fantasy X!
They find
hero’s bestie, and an evil spirit releases her body, initiating another boss
battle! Go Hopes and Dreams from
Undertale!
Then
someone lovable and funny DIES!!! Aerith’s Theme from
Final Fantasy VII!
Finally,
after defeating some extensive quests, the hero releases bestie from her
unbreakable crystal, and for the sake of the length of this post, all is
well. Cue happy
ending music from Twilight Princess!
Or, if
you’re twisted and sadistic like me, and prefer a tragic ending, hero trades
his soul for bestie’s and takes her place within the crystal as a sacrifice to
the planet. Try Final Fantasy X’s ending theme.
…Sixteen
YouTube links later…
I hope
the above demonstration helps you feel for yourself how listening to video game
music while writing really helps a scene come to life. The music is from
video games I’ve played, and the songs are those that I’ve used personally when
writing my own books. If you’re unfamiliar with video game soundtracks,
try out some of these OSTs!
June 21: Long and Short Reviews YA
June 28: Kit 'N Kabookle
June 28: Sharing Links and Wisdom
July 12: Rogue's Angels
July 19: The Reading Addict
July 19: LibriAmoriMiei - review only
July 26: The Avid Reader
July 26: The Recipe Fairy - review only
August 2: BooksChatter
August 9: Buried Under Romance - review only
August 16: This and That Book Blog
June 28: Sharing Links and Wisdom
July 12: Rogue's Angels
July 19: The Reading Addict
July 19: LibriAmoriMiei - review only
July 26: The Avid Reader
July 26: The Recipe Fairy - review only
August 2: BooksChatter
August 9: Buried Under Romance - review only
August 16: This and That Book Blog
Author
Bio and Links:
Adelle
Yeung is the author of The Cycle of the Six Moons trilogy, a young adult
fantasy adventure.
She
is also a voice-over artist who can't go a day without a cup of tea. When she's
not writing or recording, she enjoys sewing costumes, baking sweets, and
escaping on video game adventures. She lives in California with a cat that
dreams of eating the pet bird.
She
has provided script supervision for the independent animation, Shattered
Heaven, and is head script editor and one of the co-writers for the upcoming
game Fiona Frightening and the Wicked Wardrobe.
Thank you for hosting
ReplyDeleteWhat are your plans for the future?
ReplyDeleteThe last book of The Cycle of the Six Moons, The Last Winter Moon, will come out later this year, and then I hope to start up another fantasy series!
DeleteThank you for letting me be a part of the blog today!
ReplyDeleteGreat excerpt.
ReplyDeleteCongrats on the new book and good luck on the book tour!
ReplyDeleteHappy 4th of July! Hope you have a fantastic day! Looking forward to checking out this book!
ReplyDelete